export interface GrindingMachine {
  id: string;
  label: string;
  xCenter: number;
  yCenter: number;
  width: number;
  height: number;
  bayNo: string;
  errorCode: string;
  rollerMode: string;
  isLocked: string;
  isEmpty: string;
  arriveFlag: any;
  currentMatNo: string;
  currentMatInfo?: string;
  rollerGroupNo: string;
}
